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Phoenotopia awakening aurantia
Phoenotopia awakening aurantia









  1. #Phoenotopia awakening aurantia full#
  2. #Phoenotopia awakening aurantia trial#

#Phoenotopia awakening aurantia full#

(If you know EchecCritiqueMisc on YouTube or Vouivre Critique elsewhere, I am he.)Īnd, if you’re curious about the full thought process behind this control scheme, allow me to shamelessly promote –

#Phoenotopia awakening aurantia trial#

This can be further combined with leaping to make the perfect blend of momentum and efficiency: somersaulting.īest practice is to somersault whenever possible, and tumble if you need your energy to regenerate.Īs someone who has dedicated at least 325 hours to the Switch release overall and about 10 hours to the Steam version for a segmented Zero Trial run with Dark Wings, I have concluded that these controls suit me best. As long as the midair attack does not fully come out, it will not cost energy.Ĭombine this point with the other two to make the fastest form of energy-free movement: tumbling. You can generate landing lag by doing a midair attack just before landing. This is an expansion upon the following points: (Credit to Whiskpl, one of the speedrunning greats of the series.) (When one item is quick-equipped, the other is automatically put away if applicable.) (Slots are labeled by Roman numerals.) In-game, the keys are for using the Gear Ring as a quick-equipping mechanism.

  • Numbers 1-8: In the Items menu, use these keys to add consumables and tools to the Gear Ring.
  • If you find yourself unable to bind a key to an action, that’s because the key is reserved for an internal purpose that cannot be altered. (Crouch and Sprint, respectively, function identically in that regard.) With a loaded Gear Ring, use these actions to cycle clockwise and counterclockwise through it.Īlso used to switch tabs in the Inventory menu. Options are specifically View/Rebind Controls, Accessibility Options, Video Settings, Volume Control, Quit to Title Screen, Exit to Desktop, and Resume. Inventory is for using items, changing equipment, and checking badge progress. The cycle goes from greatest to least magnification. If an area has multiple levels of camera magnification, use this action to cycle among them. You can also use this action to pet cats.

    phoenotopia awakening aurantia

    the bottom-left slope at the foot of Aurantia) are a cinch to scale by jumping until reaching a proper place to land.)

    phoenotopia awakening aurantia

    (Also, in this state, steep slopes that Gail is normally forced to slide down (e.g. (Keep in mind that most pots and wooden boxes break when thrown.) When Gail is lifting an object over her head, use the Grab action to put it down, or the Attack action to throw it. Press Up while grabbing an object, or conversely grab an object while holding Up, and Gail will attempt to lift it over her head. when a Wrecker throws you).įunctions identically to the Down action, except in menus and while cooking. Lastly, if you get sent flying by a source of knockback, you can use the Sprint action before hitting a wall or floor to perform what’s called an ukemi, allowing Gail to regain control and not take any damage that would result from the knockback (e.g. The Sprint action can also be used to roll before Gail goes through landing lag, in which case it costs no energy.Īt the end of a roll, use the action again to cancel out the end lag. Use this action while crouching, or conversely crouch while sprinting, to do a roll. Jump while sprinting to do a leap, which costs less energy than sprinting the same distance at the same height, given a lack of ceiling constraints. Move faster while draining Gail’s energy.Ībruptly changing direction will cause Gail to skid. The main function is likely to cost energy. Use this action while crouching, or while going through landing lag, to drop through permeable platforms.Įxpedites climbing, as well as movement along sloped surfaces.Įach tool has two functions. If she jumps into a body of water, then the height of the jump determines the depth of the plunge.

    phoenotopia awakening aurantia

    The longer you hold the input, the higher Gail jumps. She can do charged attacks when the input is held, and midair attacks while airborne.Īttacking costs energy, unless the "regular attacks will not drain energy" Accessibility Option is enabled. If Gail has a bat equipped, this action makes her swing it.











    Phoenotopia awakening aurantia